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If you think it looks familiar then some readers may recall that we saw a prototype model back in February at Hacker Hotel 2020. is a mechanical engineer, and it’s pretty clear from his animatronic tentacle that he has used his expertise in that field to great effect. We all bring our own areas of expertise to our work when we build the projects that find their way in front of Hackaday writers, for instance a software developer brings clever brains to their microcontroller, or an electronic engineer might bring a well-designed piece of circuitry. Continue reading “Tabletop Basketball With Tentacles” → Posted in Games, Robots Hacks Tagged cable mechanism, Homebrew Tentacle Mechanisms, Tabletop, tentacles Combine that with his guide to cable mechanism math, and you’d be well-equipped to build your own. We suspect read ’s incredibly detailed three-part guide on two-stage tentacle mechanisms.

Add a bit of alcohol to adult players, and it might become downright hilarious, although the mechanisms would need to be beefed up a bit to survive that level of punishment. The game looks quite fun and challenging, and we can imagine it being even more entertaining with teams of two or three people operating each tentacle. The spring-loaded grippers are operated by the foot pedals, with a single cable running down the center of the tentacle. The cables are open in the section they control, and operate in a push-pull arrangement. The tentacles consist of a series of laminated foam discs clued onto bicycle cable sleeves. These are two stage tentacles, meaning that the top and bottom halves are independently controlled. has found a way around that, employing tentacle mechanisms to create a two-player, basketball-like game.Įach player uses a pair of two-axis control sticks and a foot pedal to operate a cable-driven tentacle with a gripper on the end. Unlike football/soccer and foosball, basketball doesn’t really lend itself to being turned into a tabletop game quite that easily.
